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    <body><span class="vcard"><span class="fn">Tomáš Bažant</span>
</span> changed
              <a class="bz_bug_link 
          bz_status_IN_PROGRESS "
   title="IN_PROGRESS - Issues while deploying the nvidia gpu operator following the official steps from: https://documentation.suse.com/cloudnative/rke2/latest/en/advanced.html#_operator_installation"
   href="https://bugzilla.suse.com/show_bug.cgi?id=1249541">bug 1249541</a>
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          <tr>
            <th>What</th>
            <th>Removed</th>
            <th>Added</th>
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         <tr>
           <td style="text-align:right;">Status</td>
           <td>CONFIRMED
           </td>
           <td>IN_PROGRESS
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         <tr>
           <td style="text-align:right;">CC</td>
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           </td>
           <td>tapas.nandi@suse.com
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           <td style="text-align:right;">Flags</td>
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           </td>
           <td>needinfo?(tapas.nandi@suse.com)
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              <b><a class="bz_bug_link 
          bz_status_IN_PROGRESS "
   title="IN_PROGRESS - Issues while deploying the nvidia gpu operator following the official steps from: https://documentation.suse.com/cloudnative/rke2/latest/en/advanced.html#_operator_installation"
   href="https://bugzilla.suse.com/show_bug.cgi?id=1249541#c6">Comment # 6</a>
                on <a class="bz_bug_link 
          bz_status_IN_PROGRESS "
   title="IN_PROGRESS - Issues while deploying the nvidia gpu operator following the official steps from: https://documentation.suse.com/cloudnative/rke2/latest/en/advanced.html#_operator_installation"
   href="https://bugzilla.suse.com/show_bug.cgi?id=1249541">bug 1249541</a>
                from <span class="vcard"><span class="fn">Tomáš Bažant</span>
</span></b>
          <pre>comment from Siva Kanakala:

"The operator mounts the wrong folders into key pods ** because it calculated
them too early before reading thru all env settings.

transformForRuntime() is now called only after all env vars are finalized, so
volume mounts are generated from the final runtime configuration, not
partial/default values.

It seems Nvidia addressed this bug in GPU Operator v25.3.4. Please update your
GPU Operator to the latest version and see if that helps...

for more information read thru below: 

<a href="https://github.com/NVIDIA/gpu-operator/pull/1697/changes">https://github.com/NVIDIA/gpu-operator/pull/1697/changes</a>"

@Nandi, can we close this as it might not be doc issue in the end?</pre>
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